BD Brain Drip
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Module 08 6 concepts

Landmark Applications

AlphaGo, Atari, robotics, and milestone RL achievements.

01

AlphaGo and Board Games

From AlphaGo to AlphaZero: defeating world champions in Go, Chess, and Shogi through self-play and Monte Carlo Tree Search.

02

Atari and Arcade Games

DQN achieving human-level performance on 49 Atari games from raw pixels – the experiment that ignited the deep RL revolution.

03

Recommendation Systems

Modeling user interaction as a sequential decision problem – optimizing long-term engagement over immediate clicks.

04

Resource Optimization

Data center cooling, chip design, network routing – RL finding superhuman solutions to combinatorial optimization problems.

05

RL in Production

The engineering challenges of deploying RL systems: safety constraints, evaluation, monitoring, and the sim-to-real gap.

06

Robotics and Control

Sim-to-real transfer, dexterous manipulation, and locomotion – bridging the gap between simulation and physical robots.